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Patterns I’ve noticed after several months of Commander Cubing:
1. If I’m in green, I snap up any and all land ramp spells. Especially spells that toss lands onto my battlefield (and only my battlefield). Yes, even over the bombs. How many ramp spells am I going to stumble over? [card]Cultivate[/card], [card]Kodama’s Reach[/card], [card]Hunting Wilds[/card], [card]Ranger’s Path[/card], [card]Skyshroud Claim[/card], [card]Explosive Vegetation[/card], [card]Oracle of Mul…
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Contents of the Cube: Part II – Multi-Color
Here are all of the Multi-Color cards in the Commander Cube (yes I know some of them are artifacts, I have it sorted out by color identity) [card]Mistmeadow Witch[/card] [card]Wall of Denial[/card] [card]Momentary Blink[/card] [card]Steel of the Godhead[/card] [card]Venser, the Sojourner[/card] [card]Enchanted Evening[/card] [card]Dovescape[/card] [card]Deny Reality[/card] [card]Twisted Justice[/card] [card]Sphinx Summoner[/card] [card]Mindleech Mass[/card] [card]Glimpse the Unthinkable[/card]…
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And then there were 56
For those of you who do not yet know, a Commander Cube has been unleashed on the Portland EDH scene. I had been optimizing my collection for building EDH decks for a few years now, and this summer I was…
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Commander…Cubed
I have seen the future, gentle reader. Oh yes. And it came to me in not one or two dimensions, but three! Three dimensions, in the divine shape of a cube. More than a thousand of the greatest cards to ever be played in EDH, all together in one place. Ever feel like EDH has…